Patrik Gyltefors
Patrik Gyltefors
Tech Artist - Houdini, Nuke, Unreal, Unity
Kamakura, Japan

Summary

Specialized in using Houdini for game development and visual effects.

Skills

Game DevelopmentVisual Effects

Software proficiency

Shotgun
Shotgun
Houdini
Houdini
Maya
Maya
ZBrush
ZBrush
Photoshop
Photoshop
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Mari
Mari
Marvelous Designer
Marvelous Designer
Vue
Vue
SpeedTree
SpeedTree
Clarisse iFX
Clarisse iFX
Nuke
Nuke
After Effects
After Effects
Unity
Unity
Unreal Engine
Unreal Engine
Python
Python

Reel

Experience

  • Technical Director at Gyltefors K.K.
    Kamakura
    January 2007 - Present